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Year 1960, Cold War in full swing. The whole world tensely watches the confrontation between the two superpowers, and in the meantime you control the secret organization called B.R.I.D.G.E., headquartered on the abandoned oil platform in the North Sea. Your line of work is spying and information trading.
B.R.I.D.G.E. is a neutral organization, which stays out of politics. That's why you can spy on whoever you want and sell the intel to any country. Rephrasing Deng Xiaoping's words: it doesn't matter whether a cat is black or white, as long as it pays!

KEEP TRACK OF WORLD EVENTS

Information is expensive, but changes in the international situation can raise its price several times or attract new, more interested buyers. Watch the world news: they'll help you understand, how you can make the best of collected intel.
Sometimes information can be critical, and in the right hands it can even change the course of history. What could have happened to Ernest Hemingway if he knew that FBI has been watching him from the start? What could have happened, if nuclear weapons technology was available to certain countries? What would have been if some state conspiracies were disclosed prematurely? The game provides a large number of alternative historical events, which you can make happen.

IMPROVE YOUR AGENCY

Hire new agents and train experienced ones. Remember that missions always put your agents into a great danger. And since you represent an independent organization, not a state, don't expect your spies to get legal protection if exposed! However, you can always try to negotiate...

Features:

  • 30 years of playing time - lead the spy agency from 1960 to 1990;
  • Variety of historical events and alternative scenarios;
  • A well-developed system of infiltrating various government entities and improving agents' skills.

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